This is GTA 5 compared on PS5, Xbox Series X/S and PC

Since the version next-gen of Gran Theft Auto V went on sale on March 15 on PS5 and Xbox Series X/S, we have been able to see several comparisons with previous editions of the Rockstar Games game, putting this new remastering against the PS4 and PS3 versions. to check what had changed. However, we had not yet seen a technical analysis of the behavior of this new version on all modern platforms, something that the well-known youtuber The Bit Analyst has solved with his latest video.

Under these lines you can see a graphic and performance comparison of Grand Theft Auto V on PS5, Xbox Series X, Xbox Series S and PC, each one of them working at maximum power: on the new generation consoles the remastered version that went on sale this week has been used, and on the computer they have been configured the graphics of the original game (the one from 2015) to the maximum, in Ultra, to match the characteristics of all versions. You can see the result of this comparison below:

Comparison of GTA 5 on PS5, Xbox Series and PC

One of the main data extracted from this technical analysis is the performance of Grand Theft Auto V on each of the platforms that have been compared, focusing specifically on resolution and frame rate of each of the graphic modes that it has on the console. It should be remembered that the next generation remaster is not available on PC, only on PS5 and Xbox Series X/S. Below you can see the resolution and performance of each of the platforms:


  • Fidelity: 2160p at 30fps
  • Performance: 1440p at 60fps
  • performance with ray tracing: Dynamic 1440p at 60fps

Xbox Series X:

  • Fidelity: 2160p at 30fps
  • Performance: 1440p at 60fps
  • performance with ray tracing: Dynamic 1440p at 60fps

Xbox Series S:

  • Fidelity: 1440p at 30fps
  • Performance: 1080p at 60fps
  • performance with ray tracing: does not have

In addition to these technical data, the youtuber comments that the PS5 and Xbox Series X/S versions share textures with the PC version, although on consoles there seems to be better work on reflections, shadows and lighting. The version of Grand Theft Auto V on computers, yes, stands out for its drawing distance in elements, while the console version wins in this aspect in shadows. Finally, it is also pointed out that at the performance level, PS5 is the console that makes the game work best, since in Xbox Series X/S there are certain drops in more demanding moments.

Grand Theft Auto V is available on PS5, Xbox Series X/S, PS4, Xbox One, PC, PS3 and Xbox 360. You can read our analysis of the console version next-gen on this link.

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